Learn to Create a Realistic Female Character – Cubebrush Sylvanas Vol. 1
Cubebrush Create your own Sylvanas Vol. 1
Are you a fan of World of Warcraft and want to create your own version of one of its most iconic characters, Sylvanas Windrunner? Do you want to learn how to sculpt realistic female characters in ZBrush? If so, this course is for you!
Cubebrush – Create your own Sylvanas Vol. 1
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In this course, you will learn how to sculpt a stunning 3D model of Sylvanas from scratch, using ZBrush as your main tool. You will follow along with Mauricio García, a professional character artist who has worked on AAA games like Halo Infinite, Gears 5, and Mortal Kombat 11.
Mauricio will guide you through every step of the process, from blocking out the basic shapes to adding details and textures. You will learn how to sculpt anatomy, facial features, hair, clothing, armor, and accessories that match Sylvanas' style and personality. You will also learn how to render your model in ZBrush using different materials and lighting.
By the end of this course, you will have a beautiful 3D model of Sylvanas that you can use for your portfolio, fan art, or personal projects. You will also have gained valuable skills and knowledge that you can apply to any other character sculpting project.
What is Sylvanas?
Sylvanas Windrunner is a fictional character from the popular video game franchise World of Warcraft. She is the leader of the Forsaken, a faction of undead who broke free from the Lich King's control. She is also one of the four Horde leaders who participated in the Battle for Azeroth expansion.
Sylvanas was once a high elf ranger-general who defended her homeland of Quel'Thalas from the Scourge invasion. She was killed by Arthas Menethil, who turned her into a banshee under his command. She later regained her free will and her body, but not her soul. She became a dark and ruthless leader who sought vengeance against Arthas and anyone who opposed her.
Sylvanas is one of the most complex and controversial characters in World of Warcraft lore. She is loved by some players for her charisma, strength, and loyalty to her people. She is hated by others for her cruelty, betrayal, and disregard for life. She is a character that inspires strong emotions and reactions from fans and foes alike.
Why sculpt Sylvanas?
Sylvanas is a great choice for a digital sculpting project for several reasons. First, she is a well-known and recognizable character that has a lot of fans around the world. Sculpting her can be a fun and rewarding way to express your creativity and passion for the game.
Second, she is a challenging and interesting character to sculpt because of her design and personality. She has a unique blend of beauty and horror, elegance and violence, grace and power. She has a lot of details and elements that make her stand out, such as her long hair, her glowing eyes, her bow and arrows, and her distinctive armor.
Third, she is a character that can help you improve your sculpting skills and techniques. She can teach you how to sculpt realistic female anatomy and proportions, how to sculpt facial features and expressions that convey emotion, how to sculpt hair and accessories that add realism and style, how to sculpt clothing and armor that fit the character and the environment, and how to texture and render your model to make it look amazing.
What will you learn in this course?
In this course, you will learn everything you need to know to create your own Sylvanas model in ZBrush. The course is divided into four volumes, each covering a different aspect of the sculpting process. Here is an overview of what you will learn in each volume:
Anatomy and proportions
In this volume, you will learn how to sculpt the body and head of Sylvanas using ZBrush's basic tools and brushes. You will start by blocking out the main shapes using ZSpheres, DynaMesh, and ZRemesher. You will then refine the shapes using Move, ClayBuildup, DamStandard, Inflate, Smooth, and other brushes. You will learn how to sculpt realistic female anatomy and proportions, paying attention to the muscles, bones, skin, and fat distribution. You will also learn how to use reference images to guide your sculpting process.
Facial features and expressions
In this volume, you will learn how to sculpt the face of Sylvanas using ZBrush's advanced tools and brushes. You will start by blocking out the main features using Move Topological, Move Elastic, SnakeHook, ClayTubes, Standard, Pinch, Smooth, and other brushes. You will then refine the features using DamStandard, Slash2, OrbCracks, MAHcut Mech A, MAHcut Mech B, MAHpolish Mech C, and other brushes. You will learn how to sculpt detailed eyes, nose, mouth, ears, eyebrows, eyelashes, teeth, tongue, and gums. You will also learn how to sculpt facial expressions that convey emotion and personality.
Hair and accessories
In this volume, you will learn how to sculpt the hair and accessories of Sylvanas using ZBrush's curve tools and brushes. You will start by blocking out the main shapes using CurveTubeSnap, CurveStrapSnap, CurveQuadFill, and other curve tools. You will then refine the shapes using Move Topological, Move Elastic, ClayBuildup, DamStandard, Smooth, and other brushes. You will learn how to sculpt realistic hair strands that flow naturally and follow the direction of the head. You will also learn how to sculpt accessories that add realism and style to the character, such as earrings, necklace, and piercings.
Clothing and armor
In this volume, you will learn how to sculpt the clothing and armor of Sylvanas using ZBrush's extract and panel loops tools and brushes. You will start by blocking out the main shapes using Extract, Panel Loops, ZModeler, and other tools. You will then refine the shapes using Move Topological, Move Elastic, ClayBuildup, DamStandard, Smooth, and other brushes. You will learn how to sculpt clothing and armor pieces that fit the character and the environment, such as leather pants, corset, boots, gloves, shoulder pads, chest plate, belt, and quiver. You will also learn how to add details and patterns to the clothing and armor using Alpha maps and Surface Noise.
Texturing and rendering
In this volume, Texturing and rendering
In this volume, you will learn how to add color and texture to your model and render it in ZBrush using different materials and lighting. You will start by applying PolyPaint to your model using Standard, Spray, DragRect, and other brushes. You will learn how to use Colorize, RGB Intensity, Z Intensity, Focal Shift, and other settings to control the painting process. You will also learn how to use Spotlight to project images onto your model and use Masking to isolate areas for painting.
Next, you will apply different materials to your model using MatCap and Standard materials. You will learn how to use Material Blend Radius, Material Mix Curve, Material Bake, and other settings to control the material blending process. You will also learn how to use BPR Filters to adjust the color, contrast, blur, noise, and other effects of your render.
Finally, you will set up the lighting for your model using LightCap and Standard lights. You will learn how to use Light Type, Light Color, Light Intensity, Light Angle, Light Radius, and other settings to control the lighting process. You will also learn how to use BPR Shadows and BPR AO to add shadows and ambient occlusion to your render.
Who is this course for?
This course is for anyone who wants to learn how to sculpt realistic female characters in ZBrush. Whether you are a student, a professional, or an amateur, you will benefit from this course if you have a passion for character design and digital sculpting.
This course is suitable for intermediate level ZBrush users who have some basic knowledge of the software and its tools. However, beginners can also follow along with the course if they are willing to learn and practice. The instructor explains every step of the process in detail and provides tips and tricks along the way.
How to access the course?
To access the course, you need to purchase it from Cubebrush's website. Cubebrush is an online marketplace where you can buy and sell digital art resources such as 3D models, textures, brushes, tutorials, and more. Cubebrush offers high-quality products at affordable prices and supports independent artists from all over the world.
To purchase the course, you need to create an account on Cubebrush's website and add the course to your cart. You can pay with PayPal or credit card. After you complete the payment, you will receive an email with a link to download the course files. The course files include video lessons in MP4 format and project files in ZTL format. You can download the files at any time and watch them offline on your computer or mobile device.
What are the benefits of learning from Cubebrush?
Learning from Cubebrush has many benefits for aspiring and experienced digital artists. Here are some of them:
You can learn from top professionals in the industry who have worked on AAA games, movies, TV shows, comics, and more.
You can learn at your own pace and schedule without any deadlines or pressure.
You can learn from a variety of topics and styles that suit your interests and goals.
You can interact with other students and instructors through comments and forums.
You can get feedback on your work from instructors and peers.
You can support independent artists who create original and high-quality content.
Conclusion
In conclusion, Cubebrush Create your own Sylvanas Vol. 1 is a comprehensive and practical course that teaches you how to sculpt a realistic female character in ZBrush. You will learn how to sculpt anatomy, facial features, hair, accessories, clothing, and armor that match Sylvanas' design and personality. You will also learn how to texture and render your model in ZBrush using different materials and lighting.
If you are a fan of World of Warcraft and want to create your own version of one of its most iconic characters, Sylvanas Windrunner, this course is for you! If you want to improve your sculpting skills and techniques and create stunning 3D models for your portfolio, fan art, or personal projects, this course is for you!
Don't miss this opportunity to learn from Mauricio García, a professional character artist who has worked on AAA games like Halo Infinite, Gears 5, and Mortal Kombat 11. He will guide you through every step of the process and share his tips and tricks along the way.
What are you waiting for? Start working at the level of the professionals in the industry! Buy the course now and get ready to create your own Sylvanas!
FAQs
How long is the course?
The course is about 16 hours long, divided into 32 video lessons. Each lesson is about 30 minutes long and covers a specific topic or part of the sculpting process.
What software do I need?
The only software you need for this course is ZBrush. The instructor uses ZBrush 2018, but you can use any version of ZBrush that you have. You don't need any other software or plugins for this course.
Can I get feedback on my work?
Yes, you can get feedback on your work from the instructor and other students. You can post your work in the comments section of each lesson or in the forums of Cubebrush. The instructor and other students will give you constructive criticism and suggestions to improve your work.
Do I get a certificate of completion?
Yes, you get a certificate of completion for this course. You can download it from your Cubebrush account after you finish watching all the video lessons. You can print it or share it online to show your achievement.
What if I have questions or problems?
If you have any questions or problems related to the course, you can contact Cubebrush's customer support team. They will help you with any issues you may have with the payment, the download, the access, or the content of the course. You can contact them through email, chat, or phone. 71b2f0854b